Showing posts with label fireworks. Show all posts
Showing posts with label fireworks. Show all posts

Rapid Prototyping pt3 - Move over Paper

Two clear advantages Fireworks prototyping have over paper prototyping are
1. Portability: It does not matter where in the world the participants are. As long as they have internet connection, you can rapidly get early feedback from them. Paper? If you are not physically presented, the project will be on hold.

2. Knowledge Transfer: What if you were the only person who was crafting out all the papers / designing UIs & AIs on paper? All of sudden, you get in a situation where you no longer able to perform the prototyping? (accident? Papers on fire? Family emergency?) Share

Rapid Prototyping pt2 - Paper vs. Fireworks

In the last post, I briefly talked about the rapid prototyping and its definition. So far I had been involved in

3 Paper prototyping projects – including enterprise B2B ecommerce site
4 Firework prototyping projects
and numerous wire frames projects

As much as I enjoyed paper prototyping and its efficiency, I have to say the paper really has nothing on Fireworks prototyping method when used it right. With right communication tools (both visual and vocal) and right direction, the rapid prototyping using Fireworks has clear edge over the paper prototyping method.
Being able to make changes on the fly, ability to display interaction, manipulating the real world environment, and ability to skin the prototypes on the go, are all the reasons why I pick Fireworks over the paper.

Oh well.. you should be able to find bunch of tutorials over the web. The method was also listed in guui.com

http://www.guuui.com/posting.php?id=2112

Well.. just an idea.. How a competition between p. prototyping practitioners vs. Fireworks practitioners? Share

Rapid Prototyping & Agile Development - Intro

Why is it so hard to keep up with updating a blog... So many times I start typing something to just to find out that I do not have enough / proper resources to support my argument to get my point across. Yeah.. 40 hits in last 3 months does not sound too motivating either. Maybe my attempts to write a research paper instead of a journal entry sure is not helping either.
Enough of my bull shit excuses..

What is Rapid Prototyping
Name says it all.. Rapid Prototyping. You rapidly build prototype in early stage of the project for instant user experience observation, early feedback, and supporting IA documents.

Lately, I have been using Fireworks to build several prototypes for the last three projects I have been invovled with. The prototype was not a deliverable, yet I figured that one day effort to build a prototype could save a week long of discussion and conversation between the design team and stake holders. The method also shined during knowledge transfer stage of the project from UI team to the visual design team. While developing those prototypes using Fireworks, I also recognized another potential for this great tool. This could potentially change the way we (well.. I) do the bjusiness.

Well.. I promise to write some more on this topuc. Share